Mario Kart Wii – A Retrospective

Nintendo created a new Mario game called Mario Kart Wii and released it on April of 2008. It was first introduced in the market at E3 2007. Critics gave it positive feedback and players anticipated the game. It was able to sell millions of copies in less than a month in countries like the United States and Japan.

Mario Kart Wii is the sixth game for the Mario Kart franchise. It is also the second Mario Kart game to make use of the free Nintendo online service. Internet connection enables other players to race and compete with other players around the globe. Results or scores of players can be seen by enabling the Mario Kart Channel to the Wii Menu. Each Mario Kart Wii comes with a Wii Wheel accessory. The Wii Wheel, which houses the Wii Remote when playing Mario Kart Wii, is developed to enable players to play the game easier.

Mario Kart Wii is a video game that allows players to race against each other. Just like any other Wii game, it enables players to move and interact with others. There are 12 people who can join the race. Anyway, the player or players, decides which of the character he or she will use for the kart race. The player can choose from 24 different characters that are divided into three weight categories. The character's weight will determine which kind of karts or motorbikes will be available for them to use.

The vehicle of each character has its own speed, weight, acceleration, handling, drift, off-road, and mini-turbo. Although motorbikes could make use of wheelies for faster speed, the duration and turning ability of using the wheelie are both limited. Karts, on the other hand, cannot do wheelies but they can make use of drifting to have faster speed. Karts contain the 50 cc mode, motorbikes have the 100cc mode, and there is a 150 cc mode that has a mix of both motorbikes and karts. Not all modes are provided right away to the player. Some modes have to be earned by the player by completing some parts of the game.

Aside from karts and motorbikes, players can race in different tracks. There are 32 tracks, 16 new ones and 16 remakes from older Mario Kart games, in Mario Kart Wii and each track is unique. Tracks have different shapes, obstacles and hazards that make it unique. There are ten battle courses that are made wider in Mario Wii to fit 12 players. Some of the courses are taken from previous Mario Kart games and some are brand new courses. Also, just like in other Mario Kart games, players could have additional defense, offense or powering up during the game by driving through items throughout the race. Also, new speed boosts are created in Mario Kart Wii, although the "snake" could still be used to increase speed.

To make Mario Kart Wii's gaming experience better, the preferable controller that a gamer could use is the Wii Wheel. However, there are other ways to play Mario Kart Wii. The player could make use of the Wii Remote, the Wii Remote with the Nunchuk attached to it, or the Nintendo GameCube controller.

There are different game modes in Mario Kart Wii such as the Grand Prix mode. However, this kind of gaming could only be done by a single player. In this game mode, the player would have to compete with 11 computer controlled participants in different Grand Prix Cups. There are three laps in every Cup that a player joins. The player would be given a trophy if he is able to get a high rank during the race.

Aside from the Grand Prix mode, there is also the Mirror Mode. The Mirror Mode is a type of race wherein all eight different Cups could be seen in one single mode, called the Mirror Mode. The Mirror Mode could only be available to the player, once he or she has completed some elements of the game.

Another gaming mode is called the Time Trial. In this gaming mode, the player or players should try to finish the racing course as fast as they can. Just like in any other Mario Kart game, the quickest time that the player gets to achieve will be saved as a ghost. Once it is saved, the player could race against this time. There are also staff ghosts made available for the player to compete against. If the player gets to beat any of the staff ghosts, characters and vehicles that were locked are made available to the player.

The Versus Mode, on the other hand, allows players to compete with each other.

Mario Kart Wii also offers players the Battle mode. There are two ways of battle mode, one is through popping balloons and the other is through getting as much coins. In the battle mode, the players are divided into two teams and each player on each team has three balloons attached to their karts. The balloons are like the "lives" of each player. Once the member from the opposing team hits the player, a balloon is popped and the team member who hits the balloon gets a score. Once all the balloons of a player have been popped, he would be given three new ones, once a new game is started. The team which pops the most balloons win. In the other battle mode, called the Coin Runner, the coins are distributed in different areas throughout the whole course. To gain coins, the player must drive through it and he or she will automatically get the coin. However, if a member from the opposing team hits the player, he or she will lose the coin or coins. The team that has the most number of coins will win.

Nintendo's Wi-fi connection, allow players to race against each other. One of the options of this feature, allows players to compete anyone from other parts of the globe. The other two options allow players to compete with people from different surrounding regions or to compete with their friends, through the friend code system where friends are listed. Nintendo's Wi-fi connection also allows players to communicate with other players through chatting. However, to choose a course, those gamers would play in, a voting system is implemented. Players would have to vote which course he or she would like to race in. Other than competing with other players from around the globe, Nintendo's Wi-fi connection has other features such as the Mario Kart Channel.

Source Article