Eat Pray Steal!
Put a 2D platformer game in the pot, then put a pinch of "Mighty Quest For Epic Loot" and lots of greed in it but try to be careful about spices; just don't add too much spice. Don't forget adding cartoonish cute graphics. Now mix them all together at medium heat until they merge completely … And well done, you get King of Thieves! But there is a problem about spices, it seems Zeptolab couldn't be that careful about spices. There is something everybody hates in the game; pick lock system!
If you like to play platformer games and challenge other players you can spare some of your time for King of Thieves. Just give it a chance. There is also the well-known "tower defense" element in the game. Are you still not convinced?
I remember falling in love with this element when I played MQFEL (Mighty Quest For Epic Loot) for the first time. Attacking other players' dungeons and outwitting them in time, protecting my own dungeon, upgrading it to a harder dungeon to keep adventurers away … I can't forget those hilarious laughing moments while watching invaders fail! I don't know if it started with MQFEL, but it started with MQFEL for me at least. At first, I couldn't be sure after seeing its ugly edgy drawings, but I still tried it because I noticed that there was something new and now I am glad I tried it.
I kept playing for several months until I really got bored of it's drawings. I usually don't care about graphics or drawings, but that doesn't mean I don't have a taste. For instance, I really hate edgy drawings just like in MQFEL. There is another game I love, but I don't play it just because of its drawings; Bloodlines. Well … I think I am getting irrelevant!
In King of Thieves PVP is not mandatory, you can choose to play only PVE. Yes, that is quite possible; There are lots of levels to keep you entertained (and angry!) for a very long time. But in the end you will give up to your curiosity and taste PVP. Nobody can deny it's fun: You attack other players' dungeons and steal from them while you also have to keep these "other players" off what you steal from these "other players". Nasty, isn't it? You design your very own dungeon, you place different kinds of traps to protect your treasure. Some people get attracted to building their own dungeon and defending it while others love more aggressive playing style. Defensive or offensive, it does not matter, I am sure that you will love this tussle.
Controlling your little cute thief is very easy; one tap to jump. You liked it didn't you? Because "one tap control" games have been invading both iOS and android for quite some time. As developers noticed how further people could go about being lazy, they focused on games that people could control with just a tap. In King of Thieves this is the same; your character is moving automatically, you just need to jump in time to pass obstacles.
I don't know if there is a story or not, I really don't care. Yet I have a title for it no matter what kind of story it has: "Eat, Pray, Steal" or more like it: "Take care, Take away, Take Flight".